Mission 1- After the cool opening cinema, you'll be able to take control
of Dante for the first time. The goal here is to get to the northern
end of the city. Just follow the stairs down, gathering red orbs as
you go. A little ways down, the path turns left. Check the corner
here and you should find a small hole in the ground containing a red
orb. When you get to the bottom, turn around behind you and you'll
find another red orb on top of a wrecked bus. Turn around and follow
the path until you are stopped by a cinema. Now you'll be able to
fight your first Agnofinises. These guys shouldn't give you any trouble,
they are mainly just there so that you can get accustomed to the fighting
style of DMC2. If you have trouble with any of the enemies, then you
can check the enemies section of this guide. Continue to follow the
path until you reach another left turn. Before you turn, there should
be a large door in front of you. Enter this door to find your first
secret mission. After you collect your loot, follow the path until
you reach a dead end.
Jump over the wall here, and you should find yourself on some rooftops.
Follow these rooftops until you reach another wall with a doorway
set into it high off the ground. Before you go through, turn a round
and jump into the pit to gain a blue orb fragment. Now, jump through
the doorway, and prepare for combat. You must defeat all of the
enemies in order for the door to open. go through the door on the
other side of the gate, and you should find yourself inside a small
village. Collect all of the orbs before you head into the northern
corner to end the mission.
Mission 2- You start this mission in a cave. Run forward and
smash the doorway in front of you to enter the next room. In here,
follow the path until you see another doorway to smash through,
and collect the red orbs inside. There should be two more doorways
inside here, smash the last one to cause the wall beside you to
shift. Pull out Ebony & Ivory, and begin shooting the Flambats
that come out. There's a door where the bats came out, but before
you go through it, smash another door on the far side to make
the wall move again. Run over here, and you should fall through
the floor onto a hefty amount of red orbs. Now go through the
door, and you'll be in a square room with square tiles on the
floor. Go up to the door in front of you to activate the puzzle.
The middle square will light up, and when you step on it, four
white orbs will pop out of the ground for a limited amount of
time. You have to try to smash them, it takes about 4-5 slashes
with the Rebellion to do the trick. If you can destroy all 4 in
one turn, or 3 in a row three times, the door will open. In this
new area, follow the path, and smash any doorways that you come
up to. one of them should make the wall move, and you need to
follow the new path. smash another statue to make the wall move
again. Flambats will come out, so start shooting, or just avoid
them and look for the next doorway. The wall behind you should
move, so turn around and smash the doorway in this new room. Go
down the path behind the doorway, and slash the blue statue until
it is completely lit up. This will cause the door at the very
end of the path to open up. Before you leave the passage way with
the blue sphere, examine the coffin leaning against the wall to
find another secret room. Go through the door at the end of the
hall, and you'll find yourself in a new room, surrounded by enemies.
After you kill all the enemies, 2 Goatlings will attack you. One
will fight you from the ground, and one will fight you from the
air. Kill the one in the air first to make things easier. After
they are dead, you will be able to gain the Aerial Heart. Recharge
at the DT charger in the corner if you need to, and use the new
heart to fly out of the room and end the mission.
Mission 3- Follow the path until it splits into 2 directions.
Keep going in the direction that you were going in until you can
turn to your right. At this turn, you should find a blue orb fragment
in the far left corner. Turn around and head back down the path.
A Goatling will start attacking you by making energy shoot up
from the ground. Just keep dodging until you get right up under
him, then jump up and bring him down with a downward swipe. After
you kill him and the rest of the enemies, turn around and go into
one of the red doors on the right wall. This will start another
secret mission. After you finish with it, go through the big door
on the left side of the screen. It's time for your first boss
fight against Orangguerra. Refer to the boss guide for tips on
how to kill him. After you kill him, you will receive a key to
be used in the hallway outside. Exit the room and look for a door
with 2 red orbs next to it, go through this door to end the mission.
Mission 4- Follow the path you are on, and jump up on the ledges
around you to get some red orbs. Further down the path, you will
be attacked by some enemies. Kill them, and check the ledges for
more orbs. Knock down the door at the end of the path, and follow
the new path until you reach the door at the end. While you are
exploring, take note of the gate on the right side of the screen
blocking your progress; you'll need to return here later. In this
new room, you must kill all of the enemies, and then enter the
door at the top of the stairs. In this room, you will receive
the Quick Heart. Before you leave, jump up on top of the machinery,
and then up to the ceiling to receive a yellow orb. Go back outside,
and look for a triangular statue with a sphere on top. Equip the
Quick Heart, DT, and hit the statue to make the gate blocking
your way go up. Run to the gate, and press Circle to roll under
it just in time. If you don't make it, go back and try again.
Explore the new area, and look for a garage like door, go through
here to start another secret mission. Now go through the main
door, and prepare for a boss fight with Jokatguin. After the boss
is dead, a door to your right should open up. Go through here
to receive the shotgun, and to end the mission.
Mission 5- Walk towards the red orb, and a force field should
go up in front of you. You will have to kill Friki & Geri
before you will be allowed to leave. After they are dead, walk
out on to the street and you will be attacked by two or three
Blood Goats. After you defeat them, explore the area behind where
you entered to find a few red orbs, leave the area after you are
done exploring. On the next street, you will have to fight Orangguerra
again, but he's allot easier this time. Go through one of the
doors in this area to reach a secret room. Continue down the street
until you reach a truck blocking your path. You'll have to jump
over it. After you do, you'll be attacked by 3 infested tanks.
After you kill them, follow the highway up to reach a red orb
and a blue orb. Jump down here, and you should be in an area surrounded
by fire. Explore until you find a ledge that you can use to jump
over the far wall. Go through the opening in the chain link fence,
and you will find the Offence Heart. Return to the area where
you fought the tanks. As you walk farther down the street, you
will be attacked by the infested chopper. Don't bother fighting
it, just jump through the hole at your right. Walk up the stairs
in front of you in this new room, and you will again be attacked
by the chopper. You have to jump to the top of the building, before
the flames below you catch up to you and kill you. The best way
to do this is to just equip the Aerial Heart and fly to the top.
Once you are there, go through the doorway to the roof. You now
have to jump to the next roof while avoiding the chopper's fire.
On the next roof, use the ledges to jump up to the top, and then
continue to the next roof. Here you'll need to use the snake shaped
ledges on the corner of the building to jump to the top. At the
top of the building, you must do battle with the infested chopper.
After it dies, the mission will end.
Mission 6- This mission is just one giant boss battle with Nefasturris.
See the Boss section for tips.
Mission 7- You start in a fairly cubed shape room, and your goal
is to get to the top of the far wall. Once here, jump on top of
the pipe, and slide into the next area. You'll now be outside,
and your goal is to get to the end of the walkway. Explore this
area, and you will find a group of boilers; behind them is a yellow
orb. Go to the door, and enter the next area. You'll now be on
a spiral staircase, and you need to get to the bottom while avoiding
enemies. At the bottom, you should enter the cylindrical room
and use your Aerial Heart to fly up to the top. Here You'll find
the Flame Heart. Go back down to the bottom, and enter the door
with the green lights on it. Be careful not to fall into the pit
in this room, but do jump onto the ledge in the pit and go through
the door. Here you will find the Vendetta sword. Exit this room
and jump to the other side of the room. Jump up to the ledge,
and enter the door here. Use the Aerial heart to fly up to some
red orbs in this room. Ride the elevator to the bottom, and you
will find yourself in front of a small train. Once you enter the
train, you will be attacked bym some Agnofinis. Be sure to destroy
all of the crates while you are fighting to receive some red orbs.
Go up the elevator at the end of the hall, and go through the
door to end the level.
Mission 8- This mission is just a boss fight with Furiataurus.
Make sure to destroy all of the crates in this room to get all
of the red orbs.
Mission 9- After you exit this main room, you will have 12 minutes
to escape the building before it explodes. Jump back down the
elevator shaft, and fight some of the enemies here if you want
to. Don't spend too much time fighting, or you might not make
it out. Follow the railway path down the right fork, and go through
the door on the right wall. You will now be in the room where
you got the Vendetta and if you didn't get it earlier, you can
pick it up now. Exit the room and jump out of the pit. From here,
jump up the ledges and exit out of the door. Run back up out of
the spiral staircase, and avoid the exploding enemies. When you
exit the room, you will be back outside, and you will need to
light up 3 orbs before the door will unlock. When you go through
the door, you will be in the room that you started the mission
in. Jump back up to the door near the pipe and enter it. Go through
the door in this room. The fan in this room will make it hard
to run, but you need to enter the plane in the middle of the room.
Smash the crate in the right corner to find the rocket launcher.
Exit the plane, and go through the hole that the plane made in
the fan to end the mission.
Mission 10- You'll start this level in a large courtyard. Explore
the area to find orbs, and kill the Pyromancers to build up your
DT gauge. Now equip the quick heart, and go to the right side
of the courtyard. Here you should find a statue. Hit the statue,
DT, and run to the other side of the courtyard. Hit the statue
here, if you made it on time, the gate at the end of the courtyard
should open up. Go through the gate, and light up the statue inside.
A staircase should open up, but before you can reach it, you will
be sucked into the ground. Here you must kill the 2 Savage Golems
in the room. After that, You will begin a boss battle with Nochpteran.
After the fight, collect any orbs still lying around, and head
back to the surface. Go down the stairs to end the mission.
Mission 11- Follow the path until you reach a door about halfway
down. Go through the door to start another secret mission. After
that, head down the path, fighting enemies, until you can safely
cross into the next room. Drop down into the pit on your left
and smash the vases here for some red orbs. In the next room,
you can either fight the enemies, or just ignore them and continue
on down the path. in the next room, you have to jump up on the
middle pillar and smash the blue statue. The room will rotate,
and you will have to use the pillars to jump up into the new opening.
Follow this corridor until you reach a downward sloped one. Equip
the Quick Heart and begin walking down the corridor. A giant red
eye will fall down behind you, now quickly DT and run to the end
of the path. If the eye hits you, then you will be teleported
to another room, and forced to fight 2 Savage Golems. You'll then
be teleported back to the corridor, and you'll have to try again.
When you make it to the end, you will fall into a room with a
giant crushing device in the middle. In this room you should be
able to jump up or fly up until you find another blue orb. While
the crusher is going up, you should run to the end of the room
and start smashing the door. Run back before it comes back down,
and then try again. Follow the new corridor, and you'll end up
in a room with red pillars. Use the walls to jump up to the second
floor. And use the floating red and blue floors to jump across
the room. Or you could just use the Aerial Heart. Next to one
of the blue floors is a hallway, at the end of it you will find
the sub machineguns. Go across the room and enter another hallway.
Midway through this hallway you will find 3 pots. The object of
this puzzle is to have all 3 of them smashed at the same time.
If you are too slow however, the pots will reappear. The best
way to do this is to smash one pot until it is almost destroyed,
then move on to the next pot. Once one pot is destroyed, quickly
DT (with the Quick Heart equipped) and smash the other 2. Now
run to the end of the hall to acquire the Healing Heart. Jump
down into the pit to start a boss fight with Bolverk. After the
fight, go through the door to end the mission.
Mission 12. When you take control, you will be surrounded by
an energy force field. You must jump up and smash all of the diamonds
to destroy the force field. The only problem is that they are
constantly moving and so is the force field. Don't bother trying
to kill the Sargasso, they will just keep coming back. After you
smash the last diamond, drop down through the hole in the floor
and smash all of the pots in this room. Go through the door to
start a boss fight with Plutonian. After the fight, go through
the doorway to end the mission.
Mission 13- This is basically just a boss fight with Arius.
Mission 14- Dante will start facing the screen, turn him around
and run towards the statue of time. Keep going until you come
to a corner. If you check to your left, you can find the Missile
Launcher if you missed it earlier. Turn the corner, and you should
be attacked by some blood goats. Kill the blood goats and jump
up on the rooftops. Run back the direction you came until you
reach a roof with a single red orb on it. Now use the Aerial Heart
to fly up and smash the statue above this roof. Follow the path
now until you reach the spot where you first fought the Msira.
jump up through the doorway and kill all of the enemies in here.
Now run to the back left corner to find the second statue. Exit
this area and continue to follow the path until it splits into
two directions again. Keep going towards the screen, and at the
end of the path you will find some Savage Golems and the third
statue. When you're done, retrace your steps and follow the other
path. Stay close to the left wall, and you should find a pathway.
Follow this, and jump up on the ledges to receive another blue
orb. Kill the pyromancers in this room, and use the Aerial Heart
to fly up and smash the statue. If you run out of juice, just
keep double jumping and slashing down on the statue. Enter the
door and slash the eyeball in the middle of the statue to start
the boss fight with Phantom. When he is dead, the mission will
end.
Mission 15- Before you hit the eye again, examine the spider
web like mound on the right side of the room. The object of this
is to knock 3 enemies into it using high time or stinger. Now,
hit the eyeball. Several enemies will attack you, and you must
kill them all before you can enter the underworld. You have three
minutes to do this, and if you run out of time, you will have
to try again. Try to fight over by the mound, if you do manage
to knock 3 into it, you will receive the Chrono Heart. Use the
DT whenever possible to kill off many enemies at one time. When
you kill enough enemies, you will be able to jump into the center
of the starfish and end the mission.
Mission 16- Before you can take the elevator in front of you,
you must kill all of the enemies in this room. On the elevator,
you will be attacked by several enemies. This is a good place
to get a stylish rating because of the close quarters. At the
bottom, smash all of the pots to obtain red orbs, and go through
the door at the end of the path. Follow the path until you reach
another door and go through it. Here you will have to reach the
end of the room without touching any of the red eyeballs. Two
will come at you from the middle, then 2 on the side, and then
2 in the middle again. The best thing to do is to hide in the
small alcove in the corner until the ones on the side roll by,
and then go forward again. Now there will be 4 coming at you from
all different directions. The best thing to do is to double jump
over them. If any of them touch you, you will have to fight 2
Savage Golems, and then try again. You should now be at the back
wall. Go through the door here to find another secret room, then
jump up to the balcony. Take the Sacrilege, and explore the balcony
to find a blue orb piece. Put the Sacrilege in the door and head
back out. Ignore the Pyromancers and follow the path until it
splits in 2. Take the one in front of Dante, and go through the
door here. You will now have to fight Bolverk again. When he is
dead, take the sacrilege and exit the room. Follow the hallway,
and there should be a pathway to your right lined with red orbs.
Go through the door, and kill all of the enemies to receive the
sacrilege. Exit the way you came in, and head back down the hall.
Turn to Dante's left, back toward where you got the second Sacrilege.
Turn left now and go through the new door. Smash the orb, and
kill all of the Blood Goats to receive the Frost Heart. Go back
to the room where you found the third Sacrilege, and take the
elevator down. This time you will be attacked by harder enemies
in the elevator, but they shouldn't give you too much trouble.
Go through the door, and begin the boss fight with Trismagia.
After that the mission will end.
Mission 17- Go through the door in front of you to start the
boss fight with Arius. After he is dead, the mission will end.
Mission 18- Fight Argosax the Chaos and Despair Embodied to win
the game.
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